Each contestant from the offense played one category and the captain picked one, two, or all three contestants from the other team to play against the single contestant on the offense. The team with the higher score kept their money and played the bonus round, where the three contestants picked a category from three and alternated turns and identified subjects based on revealing one letter at a time, with the team having to get seven right answers in 45 seconds. The team trailing in score at the start of the game or the team that won a coin toss, for the first game of the week chose how many of the opposing team they wanted to challenge. In addition, the two civilians on the team which earned the most money during the week split the cash, and each player received a new car. After the three categories were played came the "Catch-Up Round", a two-minute rapid-fire speed round. A wrong answer gave the other team the remaining clue s without opposition. If the game ended in a tie, Enberg read one last question with a three-on-three challenge, and the team who rang in got to answer, and if correct, won the game, but otherwise, the opponents had a chance to answer. Two teams of two studio contestants and one celebrity captain competed all week in a question-and-answer game.
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